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3 civilization beyond earth image
3 civilization beyond earth image








  • Emancipation Victory (Supremacy victory): Similar to Promised Land, but instead of bringing in more troops and colonists from Earth, the player sends their military forces through the warp gate to conquer Earth and bring it in-line with their faction (you effectively need to make, and then sacrifice, huge numbers of your most powerful troops).
  • Promised Land Victory (Purity victory): The player re-establishes communication with Earth, builds a warp gate to link the two planets and then proceeds to bring in a massive amount of defenseless colonists who must be put in their own cities you must protect.
  • Requires time and defense of your cities as you build a lot of wonders that link you to the planet over time, with more time being shaved off for more Mind Stem wonders in cities. The player discovers that the planet is a living being and find a way to communicate with it and eventually integrate themselves into its consciousness.

    3 civilization beyond earth image

    Transcendence Victory (Harmony victory): Based on the Alpha Centauri victory of the same name.Three are tailored to one of the affinities and the fourth is one that anybody can do. They are a cyborg in perhaps the purest sense, and it's often difficult to tell where the organic being ends and the machine begins.Īlso diverging from the previous Civilization games, Victories are delivered via a quest system each colony expedition gets four victory quests at the beginning of the game and is told step-by-step what is needed to accomplish them. Their ultimate unique unit is a flying aircraft carrier that looks like the cross between a space whale and the helicarrier. Their units are some of the most surreal and alien. Harmony-Supremacy: Described by the developers as "Power through any means" this affinity hybrid seeks to use the best of both of the transhuman affinities.Their aesthetic focuses less on the classic allusions of purity and looks even more focused on an idealized fusion of classical and ethereally futuristic. For example, the first unique unit the Immortal is a lithe seven-foot tall human with weapons and armor grafted into its being. Purity-Harmony: Less focused on becoming one with the environment and more focused on becoming one with humanity's genetic destiny, Harmony-Purity seeks to create a biological perfection in humanity as it exists.They are the purest expression of the humanity-as-tool-user mentality. The delineation of human and tool is ever present. They seek less in the way of the ways of pure supremacy, for they don't use A.I. They have a clean, white porcelain-doll aesthetic.

    3 civilization beyond earth image

    Supremacy-Purity: A clear caste system of human as master and robots as slave.Not simply cross-classing, the new hybridized affinities come with their own unique units and own unique aesthetic for the upgrades of the base units. With Beyond Earth: Rising Tide there is also a distinct emphasis on hybrid affinities as well. Colonies which follow the Purity affinity specialize in defense and can eventually build floating fortresses. They largely reject the transhumanism of Harmony and Supremacy (though they embrace limited modification, such as genefixing to avoid genetic disease), but compensate for both with big guns and artillery. Purity: Followers of Purity believe that humanity's future is linked to its past and mankind needs to reshape its environment to better meet its needs, rather than reshaping itself to meet its environment.

    3 civilization beyond earth image

    Colonies which follow the Supremacy affinity can build robots and artificial intelligences and will eventually start to leave their biological forms behind. Supremacy: Followers of Supremacy believe that humanity needs to become independent of its environment and that technological advancement will be the salvation of mankind.Colonies which follow the Harmony affinity have an easier time moving around, can genetically modify their soldiers, and can eventually control and breed alien lifeforms. Harmony: Followers of Harmony believe that mankind needs to adapt itself to this new world in order to avoid repeating the same mistakes humanity made on Earth.North Sea Alliance: Led by Duncan Hughes.Īs you land on the planet and combat the alien wildlife and other colony expeditions, your colony can take one of three technological affinities:.The Rising Tide expansion pack adds four new factions: Slavic Federation: Led by Vadim Petrovich Kozlov.People's African Union: Led by Samatar Jama Barre.Pan-Asian Cooperative: Led by Daoming Sochua.Kavithan Protectorate: Led by Kavitha Thakur.Brasilia: Led by Rejinaldo Leonardo Pedro Bolivar de Alencar-Araripe.










    3 civilization beyond earth image